RagnaClub is a Ragnarök Classic project that seeks to bring together the best of the different episodes and versions of the game (RE/Zero/Pre-RE) ≧◉◡◉≦
Pre-Trans ~ 99/50 ~ 25x25x
Episode 10.2 ~ The Republic of Schwarzwald
General Info | ||||
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Max Level | 99/50 | Exp Rates | 25x Base | 25x Job |
Normal Drop Rates | ||||
10x ETC | 10x Healing | 10x Usables | 7x Equip | 0.70% Card |
Mini Boss Drop Rates | ||||
7x ETC | 7x Healing | 7x Usables | 5x Equip | 0.50% Card |
MVP Drop Rates | ||||
5x ETC | 5x Healing | 5x Usables | 3x Equip | 0.30% Card |
Others Rates | |||||
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100x MVP B. Exp | 10x Card-Granted | 15x H. Friendly | 15x P. Friendly |
Feature Highlights | |
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Episode | 10.2 - The Republic of Schwarzwald |
Reset Npc | Yes |
Anti Speed Hack | Anti NoDelay, WPE and RPE |
Warper NPC | Citys & Dungeons |
Multi Level? | Yes |
Skill Modified | More Information |
Cards Modified | More Information |
Bonus per Refine | More Information |
Gameplay Changes | More Information |
Floating Rates | Friday, Saturday and Sunday increase drop rate by 50% |
Refine Table | ||||||||||
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Level | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
wLvl 1 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 60% | 40% | 19% |
wLvl 2 | 100% | 100% | 100% | 100% | 100% | 100% | 60% | 40% | 20% | 19% |
wLvl 3 | 100% | 100% | 100% | 100% | 100% | 60% | 50% | 20% | 20% | 19% |
wLvl 4 | 100% | 100% | 100% | 100% | 60% | 40% | 40% | 20% | 20% | 9% |
Armor | 100% | 100% | 100% | 100% | 60% | 40% | 40% | 20% | 20% | 9% |
Refine Bonus (not available on forged weapons) |
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WLvl 1 | ATK & MATK | 1% | 2% | |||||||
WLvl 2 | ATK & MATK | 1% | 4% | 5% | ||||||
WLvl 3 | ATK & MATK | 1% | 5% | 9% | 13% | |||||
WLvl 4 | ATK & MATK | 3% | 6% | 9% | 12% | 15% | ||||
Armor | + HP | 200 | 250 | 600 | 700 | 800 | 1000 | |||
Shield | HP | 3% | 4% | 5% | 6% | 8% | 10% | |||
Robe | SP | 2% | 3% | 4% | 5% | 7% | 8% | |||
Shoes | + SP | 40 | 45 | 75 | 80 | 120 | 150 |
Cards Modified | |||||||||||
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Card | New | Old | |||||||||
Hunter Fly Card | Has a 5% chance for Weapon Attack to Heal 100 HP every second for 5 seconds. | Adds a 3% chance of restoring 15% of damage as HP when performing a physical attack. | |||||||||
Phreeoni Card | Equipable in Accessory. | Equipable in Weapon. | |||||||||
Golden Thief Bug Card | Increase magic resistance by 90%. Reduce physical defense by 90%. | Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP consumption cost when using skill. | |||||||||
Moonlight Flower Card | Equipable in Accessory | Equipable in Footgear. | |||||||||
Dracula Card | Has a 5% chance for Weapon Attack or Magical Attack to Heal 20 SP every second for 7 seconds. | Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack. | |||||||||
Doppelganger Card | Equipable in Accessory. | Equipable in Weapon. | |||||||||
Osiris Card | Enable full HP and SP restoration when resurrected. Increase HP restoration of Heal, Sanctuary and Potion Pitcher by 20%. | Enable full HP and SP restoration when resurrected. | |||||||||
Maya Card | Increase resistance to Wind and Ghost 20%. Receive 20% more damage from Shadow and Fire Property Attacks. Increase resistance to DemiHuman and Brute +30%. | Reflect single target attack Magic back at the caster (succes chance 50%). | |||||||||
Stormy Knight Card | Add the chance to auto casting Storm Gust on enemy when doing physical attack. Storm Gust has a chance to inflicting Stone Curse, Poison, Blind and Confusion to an enemy. The chance is incresed depending on refine rate of compounded weapon. Has 20% chance of freezin an enemy when attaking. | Add a 2% chance of auto casting Storm Gust Lvl 2 on the enemy when attacking. Has 20% chance of Freezing an enemy when attaking/ | |||||||||
Bloody Knight Card | Add 2% chance of casting Meteor Storm on an enemy when doing physical Attack. Has a 10% chance to inflicting stun on enemy when dealing melee physical damage. Meteor Storm has chance to inflicting Blind, Confusion and Silence to an enemy. The chance is incresed depending on refine rate of compounded weapon. | Add 2% chance of auto casting Lvl 1 Meteor Storm on the enemy when attacking. |
Skill Modified | |||||||||||
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Merchant | |||||||||||
Skill | Changes | ||||||||||
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Mammonite |
Skill cost: (70zeny * Lv * Ratio Zeny). Ratio Zeny: (01-20): 1% (21-30): 5% (31-40): 8% (41-50): 9% (51-60):10% (61-70):25% (71-80):50% (81-85):80% (86-90):90% (91-95):95% (96+): 100%. |
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Loud Exclamation |
Works in area with a 1s cast to all party members. Temporarily increase user's STR and ATK. The user's party also gains the ATK boost. Effect is cancelled by Quagmire. |
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Throw Tomahawk |
Throws an Axe dealing 200% physical damage. The skill is of wind element. Requires Axe to be used, Skill Platinum. |
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Swordman | |||||||||||
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Provoke | Can be used in allies. | |||||||||
Acolyte | |||||||||||
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Blessing |
Increases Hit by 2 per skill level. Duration: 5m. |
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Increase AGI | Duration: 5m. | |||||||||
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Holy Light |
Fixed casting time and variable casting time reduced by 50%. Damage increased by 500%. |
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Angelus | Increases Max HP by 50 per skill level. | |||||||||
Knight | |||||||||||
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Bowling Bash | Old skill mechanics without gutter lines. | |||||||||
Priest | |||||||||||
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Magnus Exorcismus |
Cast time decreased by 10000ms. AfterCastActDelay decreased by 1000ms. Lv*MATK*1.3. |
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Kyrie Eleison | Its animation was removed. | |||||||||
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Impositio Manus |
The skill now works in area. Its SP consumption is increased. AfterCastActDelay is reduced by 2000ms. Grants ATK & MATK. Duration: 3m. |
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Suffragium |
The skill now works in area. Its AfterCastActDelay is reduced by 1000ms. Its casttime is now 1500, the duration is 3 minutes. |
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Wizard | |||||||||||
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Ganbantain | Added to skill tree. | |||||||||
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Meteor Storm |
Stacks on Land Protector. Reduced cast time by 50%, reduced after-cast delay by 3.5 seconds at level 10. |
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Storm Gust |
Stacks on Land Protector. Cast time reduced by 50%, after-cast delay reduced by 50%, duration 5 seconds. |
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Lord of Vermilion |
Stacks on Land Protector. Reduced hits from 20 to 10, reduced cast time by 4.5 seconds at level 10, reduced after-cast delay by 50%, skill duration reduced to 2 seconds. AOE 13x13. Blind Chance 10+5Lv %. DMG (.8 + .2Lv)*MATK. |
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Jupitel Thunder | Reduced cast time by 50% at level 10. | |||||||||
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Heaven's Drive |
Cast Delay 1 second. DMG: Lv * 1.25 * MATK. Cast Time Lv/2 seconds. |
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Earth Spike |
Cast Time 0.45 * Lv seconds. DMG: Lv * 1.25 * MATK. |
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Sage | |||||||||||
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Auto Spell |
The probability of casting a spell is 2% * Lv. The spell Lv are now, Half the Auto Spell level unless the player has learned a lower level. |
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Blacksmith | |||||||||||
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Finding Ore |
1% chance to get ore. Gold was removed. |
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Power-Thrust | Duration increased by 60 seconds. | |||||||||
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Weapon Perfection | Duration increased by 60 seconds. | |||||||||
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Adrenaline Rush |
Increases Hit by (5 + (3 x Skill Level)). Duration increased by 60 seconds. |
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Hunter | |||||||||||
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Blitz Beat | 1.5 * (DEX/5 + AGI + SKILL * 6 + 80 ) * 15/10. | |||||||||
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Claymore | 2.5*DEX*(1+INT/35)*Lv. | |||||||||
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Blast Mine | 2.5*DEX*(1+INT/35)*Lv. | |||||||||
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Land Mine | 2.5*DEX*(1+INT/35)*Lv. | |||||||||
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Arrow Shower | DMG: (1.5 + 0.1*Lv)*ATK. | |||||||||
Assassin | |||||||||||
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Grimtooth |
The range of the skill is increased by 2. Its consumption is increased by 5 sp. Damage is increased based on the user's AGI ((1 + 0.4*Lv + .02*AGI)*ATK). Normal class monsters are slowed by 50% for 1 second. |
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Sonic Acceleration | Increases hitrate from 50 to 90 increases damage from 10% to 90%. | |||||||||
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Sonic Blow |
(2 + Lv) * ATK. AfterCastActDelay 1.5s. |
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Venom Splasher |
Does not require gem, does not require 1/3 of the enemy's life. (4 + Lv)*ATK. |
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Crusader | |||||||||||
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Grand Cross |
Cast time reduced by 50%. AfterCastActDelay decreased by 500ms. AfterCastWalkDelay increased by 200ms. Duration increased by 150ms. DMG: DMG[ATK] + DMG[MATK]. DMG[ATK]:(1 + 0.4*Lv)*ATK. DMG[MATK]:(1 + 0.4*Lv)*MATK. |
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Shield Boomerang |
.8*Lv + .01*Shield_Weight + .04*Shield_Refine. It does not take an element its AfterCastActDelay is reduced by 200ms. |
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Heal | Has no skill requirements. | |||||||||
Monk | |||||||||||
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Finger Offensive |
(3.75*Lv)*ATK. The ability only spends one sphere. |
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Investigate |
ATK * (2.0 + 1.5*Lv) * (t_DEF + t_sDEF)/50. Not affected by elements. |
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Raging Thrust | DMG: (4.5 + 2.3*Lv) ATK. | |||||||||
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Raging Quadruple Blow |
When used with a Knuckle weapon, it will deal double damage. DMG: (2.5 + 0.5 * Lv) ATK. |
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Rogue | |||||||||||
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Back Stab |
The skill performs jumps to the back of the enemy. The skill cannot be used while in hidding when using a bow, the damage is halved. DMG[Base]:(3+.4*Lv)*ATK. DAMAGE[Dagger]:2*DAMAGE[Base]. |
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Strip Equip | Strip Equip ignores Chemical Protection with a 10% chance of success. | |||||||||
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Preserve | Skill added to skill tree. | |||||||||
Alchemist | |||||||||||
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Demonstration |
(1 + 0.2*Lv + .1*Lv_LearningPotion)*ATK. It is affected by the card bonus. Ignore Defense. |
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Acid Terror |
(2*Lv + .Lv_LearningPotion)*ATK. It is affected by the card bonus. Ignore Defense. |
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Pharmacy | The skill does not fail. | |||||||||
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Summon Flora (Bio Cannibalize) |
Summons damage increased by 2. Attack speed increased by 2. |
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Bard & Dancer | |||||||||||
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Musical Strike |
2*(1.1 + 0.4*Lv + .0175*INT)*ATK. Cast Time: .8 seconds, Cast Delay: .3 seconds. |
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Throw Arrow |
2*(1.1 + 0.4*Lv + .0175*INT)*ATK. Cast Time: .8 seconds, Cast Delay: .3 seconds. |
Gameplay Changes | |||||||||||
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Changes | Details | ||||||||||
Poison Status |
Status-oriented DEF is reduced by 50%. Poison effect is 10 times faster. |
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Regeneration HP & SP | Regeneration is twice as effective and 6 times faster. | ||||||||||
Weight Penalty |
The maximum weight a character can carry when he stops healing naturally. Old: 50% → Now: 70%. |
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Sage | Can use berserk potion. | ||||||||||
NPC AGI | Removed from MVP. | ||||||||||
NPC POWER UP | Removed from Monsters. |
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